Can Tier 1 Games Make Save Data System?

Is the ‘player joins’ script above the script that gives players nametags in the script list?

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No I have a script called ranks it’s when you consume a item it changes your name.
Unit and player

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Oh, I missed something. This is supposed to be get element at index 0 of dataItem, not get element at index 0 of savedData.

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So do I keep original name of triggering player

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Yes, you keep using original name.

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this right

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why savedData array is not with the -1?

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Before that, you need to select calculate first.


Then, you can do that.

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I can’t do it what not good?

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You can’t do it? If it’s hard for you, then you don’t need to do this. Or, I can help you with it. How about that?

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what not good


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What do you mean it’s not good? This Load and Save Data System only works for how long your server runs, for example 5 hours. It’s not
a permanent saving.

What kyle’s states that it only works temporary, this saving data system will be cleared when the gane shuts down or is republished since global variables are stored on game servers.

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Listen, if this isn’t the answer what you’re looking for then, ping the original owner who made the script.

His/Her name is kyle69.

Also… Please elaborate further so I can understand you. I don’t know what you mean by “what not good”. So please reply back and make your statment good enough so that I can read it properly and understand it.

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