Any bullet lag fixes?

I’ve tried to make gun items but no matter what, the bullet just floats in the air for a bit before disappearing after a bit, sometimes hitting (HP decreases when it hits target and sometimes not. Sometimes it works it slow the bullet down to ridiculous lengths and extra movement code, but at the same time, it’s irritating. I’ve tried messing with the physics settings, like turning up the physics fps, changing the physics engines, setting the bullets to be pushed instead of constant velocity. I’ve seen people have similar problems but I still have no idea how to fix the bullet lag. Anyone have any ideas on how to fix this or am I just stuck with it?

UPDATE: It’s working now for some reason? Maybe the devs took notice of this, haha. Either way, phew! Thank goodness! Thank you devs!