How to make it so ur unit doesnt spin through cursor

is there a way to make it so your unit doesn’t spin through cursor besides using platformer? help pls.

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nvm i think i got it

What was the solution?

I think I actually know the answer to this! :slight_smile:

Under the Entity preferences, there is an option for “Rotate to face mouse cursor” that makes it spin with the cursor. Switch it to false and the entity will not be tied to the mouse.

image

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