A waypoint is a guide to indicate a location in the game.
Check homie’s scripts to see how it works!

A waypoint is a guide to indicate a location in the game.
Check homie’s scripts to see how it works!

it’s simple yet very fun to use, and a core mechanic
This is pretty cool! I think it would be great if you found a way to make the arrow update on client only (ideally every render frame tick). That way it would be much smoother!
Unit-to-follow should also probably be an entity variable instead of global (that way each unit can follow their own goal).
I made a small mistake and the waypoint was not working as it was originally. it is fixed now but I will use your good suggestion too! ![]()
Great! This game will be announced as one of the winners, so I’m making it public.
Waypoint is smoother now and it uses every render frame tick!
Thanks a lot to mino and everyone for this ;)