When a unit purchases an item trigger

This new trigger would be used for logging purchased items through a shop using discord webhooks or announcing that the player bought a item in the game chat and much more. We have the trigger for the unit but not for items which I think we really need :smiley:

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I would plus this one, with the addition of any kind of shop interaction triggers like “tried to buy”, “closes shop”… trigger

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There are older posts on the same page:

The latter explains how to do without the trigger, but it’s a bit complex, so I agree to this suggestion too.

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