How to make a consumbale that let someone become a vip

how do i make a item where when you buy it you become vip in game

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That’s a very good question for @kyle691.

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This is very simple and easy, you can make a temporary or a permanent VIP for a player who consumes an item that gives VIP (VIP is a very important person)

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1st script block: set fading text
2nd: change unit type
3rd: set (unit) name
4th: set player variable (not entity variable)

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To make the item give VIP once you buy it, you can set it to be used on pickup (under Extra) and add it to the shop. Then, make the script that @_580k posted and have the ‘when a unit uses item’ trigger as well.

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The ( ( ( owner of ( triggering unit ) ) 's name ) [VIP :muscle:] ) is confusing me. Does anybody know how to do that part? I don’t know how.

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players name, owner of unit and triggering unit |

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